Soloud.play3dClocked

Undocumented in source. Be warned that the author may not have intended to support it.
struct Soloud
uint
play3dClocked
(
double aSoundTime
,
SoloudObject aSound
,
float aPosX
,
float aPosY
,
float aPosZ
,
float aVelX = 0.0f
,
float aVelY = 0.0f
,
float aVelZ = 0.0f
,
float aVolume = 1.0f
,
uint aBus = 0
)

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